Winterkongress 2026

Ethik, Wissenschaft, Kultur & Gesellschaft
Vortrag

An ethical debate on AI voice tech in gaming

Sheerah Kim

am  Fr, 19:15im Raum  Fabriktheaterfür  45min

Voice is considered a sensitive biometric information of a person’s identity, and yet it has become common practice by game publishers to collect in-game voice comms to train their AI for various purposes. The input session will look into voice augmentation in gaming, the regulatory playing field for game publishers and re-visit qualitative interviews (2023) with competitive players in Europe through an ethical and gender lens.

Speaker: Sheerah Kim (she/her)

As part of Sheerah’s CAS studies in Digital Ethics in 2023, she explored the state-of-the-art voice tech deployed for game developers and gamers, the current frameworks protecting the voice as biometric identity in the digital and recreational space of gaming and its potential applications that need to be reviewed through an ethical and gender lens.

In this input session, Sheerah will re-examine participants and stakeholders exposed to voice tech their ethical debate from an end-user/gamer’s perspective (based on qualitative interviews with the Valorant women’s team ‘ÆX-1 Nova’ in 2023) - and see how the debate has evolved over the last two years.

The main goal is create more mainstream awareness on what’s going on in the gaming industry. As a gamer, Sheerah believes that the space is not well regulated and monitored, and that according to her personal perspective, ethical frameworks and codes of conduct are lacking. The playing field of voice intelligence in gaming raises privacy concerns for individuals and needs a moral reflection on how voice data is collected, stored and processed.

The session will deep-dive into three topics (with three specific players in the field):

Key questions surrounding the deep-dives

 Übersicht  Programm